Augmented Reality

This course is designed to teach beginners the fundamentals of AR/AR application development in a way that is simple and easy to comprehend. This course is designed to teach you the basics of Augmented Reality, and enable you get familiar with the various software used in developing AR games, videos, and images. Teaching this course, we aim at helping you learn Unity to create AR experiences and a three-dimensional, computer-generated stimulated environment which can be explored and interacted with by a person.

How you will Learn

Topic


Introduction

Introduction to Unity 3D

Instagram and Facebook AR

Introduction to Augmented Reality

Importing assets and assets creation

Setting up the scene and making the filter

Introduction to visual programming and adding interactivity to the filter

Assessment

Virtual Museum AR Application

Introduction to AR

Introduction to Unity3D

3D Model and Animation

Animation State Machines

Introduction to game physics

Game Programing

Setting up our virtual museum

UI Design

Assessment

Duration


20 minutes

30 minutes

10 minutes

20 minutes

30 minutes

1 hour

30 minutes

2 hours

10 minutes

20 minutes

20 minutes

20 minutes

30 minutes

1 hour

1 hour

1 hour

1 hour

2 hour

Milestone


This is where the students are introduced to AR/AR application development and some of its use cases.

In this lesson students are introduced to the unity engine and how to create a project with it.

This is a short pitch of the Instagram and Facebook AR filter we’re going to be making as our first AR project.

In this lesson students will learn about Augmented Reality and how we’re going to be bringing virtual objects into the real world and some of its applications.

In this lesson students are introduced to the Spark AR assets, how to create them and/or import ready-made assets from various sources

In this lesson students are taught how to put together the imported assets to make their filter.

In this lesson students are taught about basic visual scripting and how to make our simple AR filter interactive.

This is the final stage of the first project where each student’s work and knowledge of spark AR is checked, and help is provided in things they might have forgotten or done wrong in their project.

This is a short pitch of the virtual museum AR application we’re going to be working on as our second project.

In this lesson students will learn about Augmented Reality, some of its use cases and the difference between AR and AR

This is where the students will learn about one of the industry standard tools used in developing AR applications and how we’re going to be using it in our project

This is where the students are going to learn about 3D models. What they are and how to get them in their application.

This is where the students are going to learn about how to setup animation states for their objects

In this lesson students will learn about simple essential game physics and how to make their objects react physically in the 3d world

In this lesson students will learn a little bit more about game programming and this time by writing a few lines.

In this lesson students will learn about how to move objects around in the virtual world to setup our virtual museum

In this lesson students will learn more about UI Design by designing the UI for our virtual museum

This is the final stage of the course where each student’s work and knowledge of AR development is checked, and help is provided in things they might have forgotten.

Join our Best-in-Class Curriculum

Gain hands-on experience with industry-standard tools — Unity 3D AR, 3ds Max, UE4, CAD, BLENDER, CRYENGINE, to create rich, stimulated environment by getting first-hand help from world-class practitioners who use various Augmented Reality software applications every day. Our instructors bring the latest techniques from the field straight to the classroom and our curriculum emphasises real-world relevance and offers plenty of opportunity for practice through work-alongs, labs, and projects that mirror on-the-job applications.

Get a Head Start with any of our study options; Onsite and Virtual

Individualized Instructor Support

Get guidance, feedback, and more from experts who are dedicated to supporting your learning and career goals. Instructors are on hand in class and during office hours to offer real-time support and help you turn ideas into action.

Fees and Payment Options

At Ehizua Hub, we are committed to helping you get affordable access to education and futureproof you career. Whether you want to level up or start a new career, we offer a range of flexible payment plans so you can achieve your goals today and pay at your own pace.

  • Installment payment
  • Full payment

We allow you settle with the payment plan of your choice, using different methods that will be made available to you both on our website and at our learning center.

Course Progression

Once you begin the course, your instructor/mentor will ensure that all the salient concepts are well understood before you move on to the next modules. This ensures that you develop the confidence and skills needed to progress through the course. If you need additional support at any point, your instructor(s) will provide you guidance to bring you up to speed.

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